A Game Within the Game
Stones & Bones was built to be playable both at the Real-World table and in your RPG World.
The coin system uses Copper, Silver, Gold, and Platinum on a base-10 scale, making it fully compatible with games like D&D. That means this isn’t just a meta game at your table — it’s something your characters can actually play.
Your party might stumble into a tavern, hear dice rattling in a back corner, and realize the locals are mid-game. Gold changes hands. Reputations form. Favors get owed.
If you’re a DM, Stones & Bones can run as a quick tavern scene, downtime activity, or tension-breaker without breaking immersion.
Stones and Bones
Roll like you’re betting your last coin at the edge of the tavern.
Stones & Bones is a quick, gritty dice-and-coin game that pits luck against cunning every wave of play.
No boards. No cards.
Just dice, coins, and luck.
Easy to pick up. Rich once you start pushing your odds. Perfect for late nights at the bar, kitchen tables, or wherever misfits gather.
What This Game Feels Like
The dice do the heavy lifting here.
Stones & Bones is mostly luck, a little math, and a handful of moments where fate gets a say. You’re not outplaying anyone — you’re riding the same tide of chance together as a crew.
There are a few moments where you can nudge fate, bend the odds, or flip a bad turn into something memorable — but you’re not out-thinking the table or bluffing anyone out of their coins.
Stones & Bones is about time at the table.
Trading luck.
Passing coins.
Letting chance do the talking while the night does the rest.
Free To Learn
This game is free to learn because the thrill of play shouldn’t cost a thing. If you dig it and want more lore, expanded rules, and deeper play, the Corsair Edition and Core Rulebook PDF are there to support the creator and grow your game.
(Coming January 2026 )
This game spreads best when people teach it to each other.
Stones & Bones isn’t meant to be hoarded, optimized, or mastered behind a screen. It’s meant to be taught in a night, played imperfectly, and remembered for the moments it created.
If it makes your table better, pass it on.
A Game Within the Game
Stones & Bones was built to be playable both at the Real-World table and in your RPG World.
The coin system uses Copper, Silver, Gold, and Platinum on a base-10 scale, making it fully compatible with games like D&D. That means this isn’t just a meta game at your table — it’s something your characters can actually play.
Your party might stumble into a tavern, hear dice rattling in a back corner, and realize the locals are mid-game. Gold changes hands. Reputations form. Favors get owed.
If you’re a DM, Stones & Bones can run as a quick tavern scene, downtime activity, or tension-breaker without breaking immersion.
DM Tip: You can run Stones & Bones as pure flavor, light gambling, or with real in-game consequences. The rules scale cleanly whether the stakes are a few copper or a handful of platinum.